Abstract

The current curricular reform in education emphasizes the importance of developing students’ digital competences and finding effective ways to integrate them into everyday teaching practice. One possible approach is the use of project-based and peer learning supported by digital technologies and technically oriented activities. This analytical report focuses on the implementation of the JOP/LEGO project (How to Operate a Computer Using LEGO Building Blocks), which was carried out at a primary school through peer learning between students from the 3rd and 6th grades and later between students from the 5th and 7th grades. The project focused on the development of digital competences, cooperation between students, technical creativity, and basic digital skills. A total of 67 primary school students and 32 lower secondary school students participated in the project. The evaluation was based on student questionnaires, structured interviews with teachers, and participant observation during the implementation of the project. The report focuses mainly on the benefits of peer learning, the use of LEGO building blocks in the development of digital competences, and the reflection of cooperation between students of different age groups. The text also describes the project methodology, organization of teaching activities, questionnaire results, and teachers’ experiences from the project.